Cow Slayer first update!



We're finally releasing the first update to our game!
In this update we focused on laying the foundation behind the scenes to make future updates easier, along with some new content.

We added a new class, some new items, new spells, and reworked some stuff!

 

Some stuff in this update:


Classes

New Class available to play: 

Sorceress 

An experienced magician in the field of elemental spells!



Some spells that she's able to cast:

HAILLIGHTNING SNAKE
METEOR
Creates a hail at click position,
continuously hitting enemies.
Sends a lightning that will track to nearby enemies
after hitting an enemy - splitting into more projectiles.
Casts a meteor that falls at click position,
exploding and burning the ground.


We also reworked our boy:

 Holy Knight!

Blessed by the heavens, he's now a capable warrior, with melee attacks or using  his heaven spells by distance! 

Here's some new spells that he may use now:

ECHOES OF FAITHHOLY PUNISHMENTTHORNS
Hitting an enemy with a melee attack
has a chance of spawning a ghost to hit it again.
Spawns multiple   Holy Spikes at click position
In circular form. 
Passively retaliates any received attack
to all nearby enemies.


PickUps 

You can now drop pickups during your runs - they will increase your chances of keeping yourself alive... for some period.


New Items

Along with new unique items for the Sorceress and the Holy Knight,  we also added the ability for random generated items to grant a spell from the selected class. 

    

and more!


There's stuff we didn't include in this devlog, and we hope you get to see them by yourself, the update is available and ready to be played!

Just notice: if you have played the original version of the game, your savefile will not work, since we changed how the save system works, and also reworked the gold ammount you'll get per run.

If you find any bug or have any kind of feedback, feel free to share with us!

 

Files

Cow Slayer - P2.0.zip 84 MB
3 days ago

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